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Visual Effects Artist, Wargaming Czech Republic


Wargaming Czech Republic, is looking for an experienced Visual Effects Artist to join our new development team in Brno. In this role, you will work on the next generation of new and exciting features within the World of Tanks universe. Brno is the newest addition to Wargaming Czech Republic and has a startup feel. You’ll be working with people who are passionate about game development in an environment that is challenging, exciting and constantly evolving.

What you will do:

  • Work closely with game designers, artists, and programmers to define, prototype and develop high-quality visual effects that reinforce the aesthetic and technical goals of the game
  • Establish and maintain a visual effects pipeline and guideline
  • Create and maintain visual effects documentation
  • Produce complex and striking visual effects, particles and shaders
  • Troubleshoot and problem-solve visual effects-related issues
  • Collaborate with the team to improve existing technology and develop new features


  • 2+ years in the game industry as a visual effects artist
  • At least one shipped game title
  • Experience in Photoshop, 3D modeling and UV mapping (3ds Max)
  • Strong understanding of the modern artistic toolset and aesthetics
  • Ability to create assets from scratch and match an established visual style
  • Understanding of scale, timing, weight, realism, volume, energy and other particle aesthetics
  • Good technical art background
  • Independent creative learner with a passion for making games
  • Ability to meet deadlines without sacrificing quality and performance
  • Good spoken/written English


  • Unreal Engine experience
  • Experience with scripting languages
  • Technical expertise with the standard industry toolset
  • Experience with version control systems (SVN, Perforce, etc.)
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