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Senior Engine Programmer, Hangar 13

 

We develop top AAA games for PC and consoles (XONE, PS4) distributed world-wide. We are one of the top game-developing companies. Our portfolio consists of titles such as Hidden & Dangerous, Vietcong, Top Spin 4, and Mafia. Also known as Hangar 13, we’re currently expanding our own proprietary engine and developing new tools in service of our next unannounced title.

Hangar 13 is looking for a Senior Engine Programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting edge 3D graphics. Research, develop, implement, and debug high-end and photorealistic graphics techniques applicable to characters and large-scale environments.

Job Responsibilities Will Include:

  • Write code that fulfills the functional and technical requirements of the project
  • Provide the Lead Programmer with feedback regarding the time allotted to assigned tasks
  • Assist the artists and designers with the creation of cutting edge environments within technical requirements
  • Work with proprietary existing software technology and build new technology in order to fulfill the project’s technical requirements
  • Optimize game subsystem by taking full advantage of target hardware and architecture
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks
  • Supervise junior or mid-level programmers as required
  • Participate on development of low level systems like streaming, generic serialization, entity system and more

Who We Think Will Be A Great Fit:

  • Bachelor’s degree in Computer Science or related discipline
  • 5+ years of programming experience on commercial software projects
  • Experience developing for games; preferably action, FPS or 3PS titles
  • Shipped one or more AAA game titles
  • Experience with multi-processor programming
  • Experience developing for game consoles
  • Experience working on core gameplay systems and/or AI
  • Experience working on multi-platform software projects
  • Expertise in C / C++
  • Strong 3D math skills
  • Ability to research, analyze and optimize code to meet performance requirements
  • Ability to learn and master new technologies and code
  • Ability to work independently and efficiently under reasonable deadlines

Personal Skills:

  • Thoroughness, initiative approach
  • Ability to work in a team
  • Good communication skills
  • Analytic and creative thinking
  • Ability to accept responsibility for organizing own tasks and priorities
  • Ability to recognize technical risks and missing parts of a technical design
  • Ability to work well even under pressure of tight deadlines
  • Interest in further self-education and development of own abilities
  • Interest in computer games and their development

Our Offer:

  • Attractive work on globally famous AAA games in a successful company for one of the biggest publishers
  • Access to the most up-to-date SW/HW and technologies
  • Flexible working hours
  • Games and consoles to borrow
  • Employee benefits (sick days, meal vouchers, refreshment at work)
  • Company events for the employees


If you are interested in this job opportunity, send us please your CV in English, a short letter of motivation also in English with an explanation why you are interested in this particular job, and mainly do not forget to send some examples of your code.

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